AUDIO & VIDEO
More information: http://www.ischool.berkeley. edu/newsandevents/events/ias/ 20131101
http://www.ischool.berkeley.edu/newsandevents/audiovideo
The section on Standards, Guidelines and Best Practices contains links to a variety of resources, articles, and organizations.
This Guide aims to provide information and more specific technical guidance for those considering small or medium-scale audio digitisation projects. The guide is aimed at a non-technical audience and will be of interest to holders of analogue collections considering digitisation, managers who need enough information to plan resources for a digitisation project and those experimenting with or piloting digitisation on a small scale for research, teaching, promotion or creative projects.
Guide to digital preservation of aerial photographs, satellite imagery, and archaeological interpretations derived from these sources.
Guide to Good Practice in collecting, documenting, and preserving raw geophysical data and images and interpretations drawn from this data.
A Guide to Good Practice in collecting, documenting, preserving, and using Computer Aided Design datasets and images.
Guide to digital archiving of records produced in the course of assessment, excavation, and post-excavation phases of archaeological projects.
A guide to good practice in documenting and archiving datasets (both spatial and attribute) from Geographic Information Systems.
This guide is intended as a reference work for individuals and organisations involved with, or planning, the computerisation of historical source documents.
This guide is intended for historians who want to use Geographical Information Systems (GIS). It describes how to create GIS databases and how to use GIS to perform historical research.
This Guide offers new perspectives on the role of new technologies in creative and collaborative practice in performance and is one of a series of titles commissioned and edited by AHDS Performing Arts at the University of Glasgow.
This Guide covers various issues in related to digital resources in the performance arts. It examines the construction of web-based databases, digital archives, e-journals and teaching applications, all in the context of performing arts datasets. There is also a section on the use of electronic resources in the actual practice of performing arts.
This Guide aims to provide information and more specific technical guidance for those considering small or medium-scale audio digitisation projects. The guide is aimed at a non-technical audience and will be of interest to holders of analogue collections considering digitisation, managers who need enough information to plan resources for a digitisation project and those experimenting with or piloting digitisation on a small scale for research, teaching, promotion or creative projects.
The section on Standards, Guidelines and Best Practices contains links to a variety of resources, articles, and organizations.
This Guide outlines various approaches to creating electronic texts, their advantages and disadvantages, and includes the recommendations of the AHDS. Particular emphasis is placed upon the importance of documenting the process of text creation in order to provide bibliographic information appropriate to the needs of teachers and researchers.
This Guide to Good Practice concentrates on accessible desk-top virtual reality which may be distributed and viewed on-line via the World Wide Web. It is concerned with the variety of virtual reality models that may be produced and how to ensure that these can be delivered successfully to users and preserved for future reuse.
This Guide both highlights examples of current practice in the creation of digital information in the visual arts domain, and makes recommendations for best practice in data creation, collection, description, delivery and preservation. It covers the use of domain specific resource description standards and the issues involved in the creation and use of resource discovery metadata for this domain. It also covers explicitly technical issues such as choice of data format and hardware and software platforms for a given resource.
Contains links to several organizations and resources on preserving video.